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Published Titles

Here are a few of the published titles while at Gameloft and Pandemic/EA.

Cosmic Colony

 

Cosmic Colony or Co Co is a freemuim title developed in the GameLoft Studio in New Orleans. During the production of Cosmic Colony I held the positon of Art lead / Project manager. Some of my responsibilities included:

  • Art Managment

  • Scheduling 

  • Outsourcing Manager

  • Support with UI integration

  • Optimization

The Sabotuer

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The Sabotur is an openworld or sandbox style of gameplay. My role was that of a Worldbuilder which meant creating compelling encounter areas in the countryside. Developing the countryside layout included collaborating with design on challenging layouts for the player.

Addtional responsibilities included:

  • Terrain scuplting / texturing

  • Asset creation

  • Monitoring Texture and Materials budgets

  • Level Layout

BattleFront 1 and 2

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I was a level artist for both Battlfront One and Two. My main responsibilities included collaborating with the asset artist, providing level layout, and producing environment art.

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